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Increase mobile user engagement in your apps using hyper-casual game tournaments

Do you remember the popular mobile game Flappy Birds? (Of course, you do, right and you’ve played it before)

It’s the game that swept the world for days and weeks, and it’s no surprise—the game entices you from the very first level.

But what’s more—it can teach you an essential lesson for the success of your mobile app.

A lesson that can help you dramatically increase user engagement.

Here’s the thing about Flappy Birds: from the first level, you’re motivated to play the game because it’s fun, and you earn points along the way. You feel victorious when you outscored your friends and achieve a reward when you fly across the tunnels. The beep music in the background while you tap your screen while increasing your hard earn points. Fist pumps all around.

The game mechanics keep you playing, and the rewards motivate you to reach the highest level. There’s always a fun, new challenge awaiting you

It also teaches you the importance of gamification—and it’s a lesson you can use to get users engaged with your mobile app. But we’ll dive more into this in a second.

The Importance of User Engagement in Mobile Apps

When you create a mobile app, you face two challenges. Not only does the app need to be compelling enough to earn a spot on the user’s home screen; it must also keep users engaged so that they continue using and interacting with it.

Put simply, the app must be something that people actually want to use. Otherwise, it’s likely to be pushed aside and become one of the 80% of mobile apps with 1,000 or fewer downloads. So yes—it’s important.

But how do you maximize user engagement?

There are several ways to boost user engagement in your mobile app.

The game uses the concept of “levelling up”— which gives people the feeling that they’ve progressed and/or achieved something, and gives them a reason to come back and keep playing.

It also gives them a feeling of achievement, which is one of the most basic and common gaming dynamics.

When you snapped back into reality and realized you’d been playing Flappy Birds, these were some of the reasons why.

We’ll show you how you can use these gaming dynamics—as well as others—to increase user engagement in your mobile apps.

But first, let’s define gamification: gamification is the integration of gaming dynamics into your site, service, community, app, content, or campaign, in order to drive participation and engagement.

It’s not about turning your app into a game—but rather, using certain features found in games to enhance the user experience of your app and make it more engaging.

And rightfully so—gamification serves as a powerful driver when it comes to promotion and retention.

Companies like Starbucks, Nike+, Red Robin, Linkedin, and Nissan are already using gamification to boost engagement on their apps and websites. Now, it’s your turn!

Here’s how you can start gamifying your mobile app:

Reward Users Early and Often

Think back to the popular game Super Mario. In most games, a princess has been kidnapped, and it’s the player’s duty to rescue her. But just beating a level alone and rescuing the princess wouldn’t be enough. The collecting aspect is what makes Mario Bros and other Nintendo so iconic. Whether its users collect coins, Pokemon, stars, or bananas, they’re rewarded often for simple tasks.

Starbucks does a great job of rewarding customers with their app—and it’s no wonder that it has been downloaded over 10 million times. It’s simple—the more coffee you buy, the more rewards you get and the more you fill up your cup. Users are motivated by the visual aspect of filling the cup and reaching the next highest level of earning.

Offer something “valuable” for free

With this approach, a user feels like they are getting something of value for free, due to someone else having done the work. In order for this to be effective, the player must feel like they’ve “lucked” into something, so it’s crucial that actual work is perceived to have been done.

Groupon does a great job with this as well. You get a deal cheaper only after 100 other people have bought it. You recognize that people have spent money on it (done the work), but you didn’t have to do any of the work of yourself.

Loyalty Rewards

Loyal users are more heavily engaged, and more likely to discuss and promote your app. The loyalty dynamic links to ownership, pride, and reward. You can make users more loyal through leaderboards and achievements, which generate a sense of pride and induce competition amongst users.

Integrate Hyper-Casual eSports tournaments

With the rise of mobile users. no once can deny that hyper-casual games are slowly taking over by storm. Mechanics are very easy to understand but somewhat very competitive and fun to play for hours! Integrating mobile eSports tournament in your app can be rewarding and the rewards of engagement are endless.

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Conclusion

Without sufficient user engagement, your app will fade into oblivion. But there are some powerful methods to increase user engagement—and gamification is one of the best.

For the same reasons that you got hooked to games like Flappy Birds or Candy Crush, gamification techniques can keep users coming back to your app.

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5 proven tips on how to increase user engagement in super apps

App engagement is one of the most important growth measurements that everyone should pay close attention to because without it all left is a leaky bucket and a questionable growth.

As the saying goes… Engagement is key for retention and monetization

So here we present you 5 proven tips on to increase user engagement in super apps

  1. Email Marketing
goama branded games

There are two email marketing scenarios that any app should have. First is the Welcome Activation Sequence in which once a user signs up for the app, you want to send them a series of emails that teach them how to use the app, the benefits of using the app, social proof and to get them to actually subscribe. 

Another worth exploring especially if it’s an e-commerce type of super app is the Cart Abandonment Email. When you think of popular e-commerce sites such as Amazon, they know that you added something to the cart, and maybe left it and they will send you an email reminding you of your forgotten item in the cart. 

The content is something like Hey! Are you still interested in this item? Click this link to check your cart. This way they will open again the app to continue the purchase or browse again to add more items in the cart.

  1. Clear Onboarding Experience

Let’s not assume that after a user downloads your app, they will immediately remember what the app is all about. Because sometimes we download apps and we don’t open it until a few days later. So utilize the onboarding experience to tell them why your app is so cool and what made them download this app in the first place. 

The number one mistake that app developers make is they talk too much about the features but not about the benefits. So a feature would be, Hey get a car immediately with a push of a button like Uber but the benefit is all about saving time not looking for a cab, you push the button and you save time.

BENEFITS > FEATURES

You talk about more about the benefits rather than all the features the app has. The benefits are all we want.

  1. Regular and constant updates

If you think about any type of mobile games, you’ve got to have new characters, new puzzles, new elements, new live apps to really engage your user. And if you a subscription-based app, well probably new content that you have to publish. So the more regular that you can update your app, the more it looks to end-user to be like. “Okay I wanna stick around with this app, I know they’re making a lot of new changes and they’re working to improve this app so I’m going to continue paying for this particular app.  

  1. Push Notifications Optimization

It is obvious but it’s the number one overlooked channel. It does work if implemented in a proper way. To have people enable push notifications on Google Play (for iOS it is already enabled by default) we users have to enable it. So the right way is to tell them why it is important. Don’t just do the default prompt, tell them why it is important to have these push notifications.  

  1. App Engagement Platform
user retention with games

Integrating such platforms will greatly boost the retention and engagement of your app. If your app is not capable of having this feature it’s no brainier. Services offered by Goama wherein a casual mobile game tournament platform is integrated into your app where you can have your own esports platform integrated into your app. 

We know mobile games are addicting and having it in your app can vastly reduce the bounce rate and retain them more to explore the actual services and benefits of the app.

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Will Mobile Gaming take over eSports? And how it can help your business?

Mobile eSports might just be the future of eSports

Games like PUBG Mobile, Call of Duty Mobile, Arena of Valor & Clash Royale have massive fan bases and are pulling in millions of dollars in revenue.

And developers like Riot Games are catching on and shifting their attention towards creating their own mobile versions of their games.

Even traditional eSports organizations have joined in on the trends, popular teams like Fnatic Immortals and SK Gaming have all established teams under popular mobile titles.

But while mobile gamers are already well aware of how big mobile eSports can become, traditional eSports fans are just starting to realize it and might be a little sceptical.

Two of the most played mobile games, PUBG & Call of Duty

How can games that are less developed and played on less hardware attract such serious players and fans?

Well, the key to this rise in mobile eSports is accessibility, not everyone can afford a massive high-end gaming computer or even the latest console, but nearly everyone has a smartphone and access to WiFi.

And in developing nations with the largest of populations, this couldn’t be more true, as a results mobile gaming is pulling in massive numbers and this only the beginning for mobile eSports.

How mobile games can help your business?

Attractive CPIs are everywhere: Despite a 35% decrease in costs, acquiring hyper-casual users in the U.S. ($0.42 at the end of March) came in at the high end of the scale. However, marketers can expect the highest conversion rates (17%) from users in this region. During the same period, costs in APAC declined sharply to tie with EMEA at around $0.20. Globally, CPIs are much lower, averaging $0.17 in Q1 2020.

IPMs are off the charts: Globally, total installs per 1,000 impressions increased by 18.2% from Q4 2019 to Q1 2020. This indicates users are more engaged with ads and more likely to take action as a result of viewing them.

Advertising provides a positive impulse: Predictably, sessions for hyper-casual games are short (1.56 per user per day) and stickiness is moderate (11% for hyper-casual mobile games compared to 24% for all other games combined). However, this is the game experience the genre was built to deliver.

Platforms offering mobile eSports solutions

Goama is providing Casual eSports Engagement Engine wherein it enables mobile apps to host hyper-casual mobiles game tournaments driven by leaderboards, community, and real-world rewards.

With this kind of service, all we can say is that casual esports is on its way to dominating the eSports scene. With the increasing number of people getting new smartphones every day, it’s a no brainer to try this solution to increase SuperApp engagement and leverage ads for awareness and stability.

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Goama The Worldwide Leader in Casual eSports

Full engagement requires interactivity, replay value, rewards and social features making mobile gaming a highly engaging medium and part of player’s routine. Unlike social media platforms, mobile gaming is a highly controlled environment that does not rely on user-generated content and can be enjoyed whenever and wherever you are.

CREATE MEANINGFUL CONNECTION WITH PLAYERS AND BRANDS.

Goama provides casual mobile game esports platform where it can be integrated with super apps and websites with mobile casual game tournaments, driving up engagement and offer the best interactive online game entertainment. Combining innovative social platform functionality through community engagement and real-world rewards.

The ability to challenge their friends via social sharing builds a strong community of casual gamers within the platform. Players claim bragging rights and drive virality within their own social network. New exciting casual mobile games are published every week, that for sure every age generation will surely love and play for countless hours.

To know more how casual esports can help your platform, Click HERE

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Social distancing affects mobile gaming tremendously, the trend is getting higher this year 2020

While social-networking sites are reporting massive spikes in use due to social distancing, the vast majority of that growth is less from users scrolling through feeds. Instead, people are leveraging messaging services such as Facebook Messenger and WhatsApp. It’s clear that direct communication with friends and family members is essential.

Consumers’ attention across the globe has turned from outward spaces to the internal spaces of the home, as we all start operating our daily lives within four walls and within the confines of technology – such as our work, communication with others, etc. But what we are looking for has also changed.

The need for access to digital services like email, internet, Zoom and Slack. Vodafone is reporting a 30% increase in data usage but notes that much of it is coming from people working from home. Streaming video overall is also up (20%), demonstrating our need for entertainment at this time.

What we found, however, is that more people are turning to mobile games for entertainment than ever before. Some 85% of consumers are playing mobile games for relief, according to the Coronavirus Impact Survey to the EMEA and LATAM regions, conducted in late March. Respondents ranged from 14 to 74, but most in EMEA were in the 25-54 age group.

Global Games Market accdg. to Newzoo

This is due mostly to the popularity of social gaming, hyper-casual games and free-to-play role-playing games – the very types of games that consumers are turning to now, to not only release stress but to connect with other people online. And they’re doing it every day, nearly half (47%) of respondents are now playing mobile games on their smartphone every day.

Some are sticking with the tried-and-true: 31% of respondents are playing mobile games that they already enjoy, just more often. But there are plenty that are branching out and downloading new ones: 32% of mobile users surveyed are playing new games on their phones.

How are they learning about these new games and being compelled to download them, and then, in many cases, spend money on in-game purchases? Or, in some cases, clicking on ads from brands to learn more about their products or services? The mobile app user acquisition landscape has grown accordingly, and advertising opportunities abound with all of the attention now being paid to this channel.

So as we shift into a new world, turn your attention to one of the few media channels that are receiving more attention, not less: mobile gaming. This channel is only going to increase in importance. While mobile game downloads shot up especially this year 2020.

With the rise of hyper-casual game services which provides engagement through super apps, mobile gaming is not only for entertainment but also a boost for business initiatives, particularly for ads & brand recognition. To know more contact us using this link

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Foodpanda Mobile Tournament Powered by Goama List of Winners

[vc_row][vc_column][vc_column_text]Here we compile the list of winners for the Foodpanda Mobile Tournament powered by Goama

WEEK 3 (22nd June – 28th June 2020)

WEEK 4 (29th June 2020 – 5th July 2020)

WEEK 5 (6th July 2020 – 12 July 2020)

WEEK 6 (12th July 2020 – 19TH July 2020)

WEEK 7 (20th July 2020 – 26TH July 2020)

WEEK 8 (27th July 2020 – 2nd August 2020)

WEEK 9 (3rd August 2020 – 9th August 2020)

WEEK 10 (10th August 2020 – 16th August 2020)

WEEK 11 (17th August 2020 – 23rd August 2020)

WEEK 12 (24th August 2020 – 31st August 2020)

WEEK 13 (31st August 2020 – 6th September 2020)

WEEK 14 (7th September 2020 – 14th September 2020)

WEEK 15 (15th September 2020 – 21st September 2020)

WEEK 16 (21st September 2020 – 27th September 2020)

WEEK 17 (28th September 2020 – 4th October 2020)

Every week this list will be updated with the winners, so stay tuned and watch this space!

How to join?

Steps and Mechanics

1. You must be an active rider who completed at least 1 order during the week of the tournament in order to claim your cash prize. From 24 August 2020 onwards, You must be an active foodpanda Rider ( who has done 25 orders and attain 0 no-shows during the tournament period) to be eligible to redeem the prize.
FOODPANDA-GOAMA-RANKING

2. Upon clicking the link, you must input your Rider ID

3. The cash prize will be given to you by the succeeding Friday after the tournament.

Onboarding with FOODPANDA is super easy!

CLICK HERE TO GET STARTED!

PLAY HERE AND WIN CASH REWARDS

LEARN MORE ABOUT THIS PROMOTION

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The Anatomy of a Hyper-Casual Mobile Game – Goama Blog

Hyper casual games are simple, easy-to-understand gaming experiences that provide immediate, instant satisfaction for players. They’re also a mobile monetization phenomenon. The background and benefits of producing hyper-casual is known to many, but this section covers the main points that will get anyone up to speed.

Simple, short and satisfying

Hyper casual games are designed for instant fun. Anyone can launch and play within a matter of seconds and without a tutorial, as the games feature minimal controls and mechanics. Hyper casual games are snackable, allowing players to idle away a few minutes while waiting for a coffee, traveling, or relaxing at home, while also being challenging — making for a replayable and addictive experience.

Fun for everyone

Getting away from the “gamer” label has proven powerful. Hyper casuals have mass appeal that transcends audiences across different ages, genders, and cultures. In fact, today’s mobile gamer is more likely to be female — women represent 55% of the market — and over the age of 30. This audience gravitates to hyper casual, avoiding hardcore, gamer-centric titles.

A loyal following

Hyper casual addicts are fiercely loyal to the format, which partly explains the rise in what has been an underutilized model of monetization. Hyper casual developers commonly advertise their further catalog of apps among their titles, sending users from one experience to the next. Push notifications are also heavily deployed to engage and send users to their next game.

A new way to monetize

Hyper casuals shook the industry by making in-app ad revenue mainstream. The bulk of hyper-casual mobile games studio revenue comes from players watching ads, which are served at a high frequency (making them part of the experience). Ads can be shown at volume because the levels are short and challenging, meaning more opportunities to show adverts when a player fails or progresses.

Driving down CPIs

The cost to acquire users must be low in order for ad revenue to make sense. “Hyper casuals are reliant on very low CPIs,” Thiago Monteiro, Director of Growth at Peak, observed in a recent panel at Mobile Spree, “as soon as an audience gets too expensive, they need to step out.”

Speed and momentum are paramount

Hyper casuals are produced fast, iterated quickly and dumped if they don’t perform. For publishers, getting a game from ideation to testing to updates could take as little as six weeks, or even less in some cases. Soft-launches are used to test and see what sticks, and then high-volume marketing turns potential high-performers into hits. The apps are then optimized over time, with additional features circulated across app titles.

Data-obsessed

Above all, decisions made in hyper-casual mobile games are made with one thing in mind: data. Hyper casual only works with a performance-driven mindset and marketers must be willing to experiment with all types of formats to see what works, using only data to evaluate their decisions.

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How has COVID-19 affected hyper-casual gaming apps?

THE GLOBAL PANDEMIC HAS UPENDED SOCIETIES AND ECONOMIES EVERYWHERE

What has been the impact on hyper-casual gaming? Our first look suggests that COVID-19 has significantly contributed to driving more users to the genre. Cumulative install and session data for six countries from Adjust reveals how stay-at-home orders have increased interest in hyper casuals throughout the pandemic.

Install & session rate during COVID-19 season
source: adjust

KEY FINDINGS

Installs across the globe rose as users were social distancing at home. For the period December 2019 to March 2020 — installs more than doubled (103%) globally. The highest increase was observed in China — which grew 3.5x in four months (December through March).

As installs rose, sessions ballooned to match. Compared to December 2019, which had already exceeded one billion sessions, hyper-casual sessions increased a further 72% in March. China led the pack with an increase of over 300%. Other countries also made their mark: Germany saw a 69% increase in March compared with December 2019. For the same period, Korea saw a 152% increase and Japan saw a 137% increase.

An examination of the ratio of paid vs. organic installs shows the opposite dynamic as the number of apps installed from paid advertising declined 26% from 80% in October 2019 to 59% in March 2020. Ironically, organics come out the winner, showing that people stuck at home are more willing to browse and experiment.

WHAT IS NEXT?

The challenge going forward will be sustainability and growth prospects for the hyper-casual genre after social distancing eases. Will new users continue to flock toward the genre? And will the broader trend of growing ad inventory be reversed as the overall economy picks up, allowing key metrics and methods to revert back to their pre-crisis mean? Will margins suffer from this drop?

Nothing is for certain, but it does appear as though the business model of hyper casuals is here to stay. This will no doubt have implications for mobile marketers from other verticals, as the overall trend toward optimization and automation takes hold.

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Hyper-casual mobile gaming in 2020: Charting the rise of a blockbusting genre

THE NEXT BIG THING

Mobile gaming is emerging as the prime pastime for app users. With record numbers of consumers practising social distancing amid COVID-19, many people are using their downtime to discover new games or binge on old favourites. Adjust data on global gaming demonstrates just how significant that has been in the first quarter of 2020, with consumer spending, app engagement and downloads all jumping to record highs.

People across the globe are now spending more time than ever playing games. Perhaps more significantly, people are also engaging with advertising more. It’s a trend that has played to the strengths of hyper casual’s unique monetization model. This report provides insights into how hyper-casual games have fared in the recent past, and what could be in store for the future.

One of the popular hyper-casual games, Gems Shooter is a game of accuracy and strategy

Hyper casual mobile games saw hypergrowth in Q1 2020: Globally, installs more than doubled from December 2019 to March 2020. But users didn’t just download more hyper-casual games; they also played them more often. Adjust data reveals sessions grew by a whopping 72% in March. Unsurprisingly, March was the month when the lockdown went into full force, and also the period that saw sessions in many countries skyrocket. Confined to their homes, users needed no convincing to download and play hyper-casual games.

Attractive CPIs are everywhere: Despite a 35% decrease in costs, acquiring hyper-casual users in the U.S. ($0.42 at the end of March) came in at the high end of the scale. However, marketers can expect the highest conversion rates (17%) from users in this region. During the same period, costs in APAC declined sharply to tie with EMEA at around $0.20. Globally, CPIs are much lower, averaging $0.17 in Q1 2020.

IPMs are off the charts: Globally, total installs per 1,000 impressions increased by 18.2% from Q4 2019 to Q1 2020. This indicates users are more engaged with ads and more likely to take action as a result of viewing them.

Advertising provides a positive impulse: Predictably, sessions for hyper-casual games are short (1.56 per user per day) and stickiness is moderate (11% for hyper-casual mobile games compared to 24% for all other games combined). However, this is the game experience the genre was built to deliver.

Panda Sling’s gameplay and simple mechanics make it very addicting

Significantly, hyper-casual games can display more ads than gameplay within a minute and still hold the attention of their audience and generate significant revenues. It would seem that it pays for marketers to show more ads. But users have their limits. Data indicates four ads per minute is too much of a good thing. Many games fall below that – missing out on an opportunity to make more money from showing the optimal number of ads to their audiences.

Benchmarks matter: An examination of ARPU distribution shows that hyper-casual games should strive to make at least $0.13 per user. But marketers can also aim higher. The top 25% of hyper-casual games pull in users that generate $0.23, and the top 10% make an impressive $0.30, or more than 2x the money compared to the median.

HYPER CASUAL MOBILE GAMES EXPLODE AND EVOLVE

Globally, mobile gaming is well on track to being a $100 billion market, with some estimates suggesting mobile gaming will generate revenues of $95.4 billion by 2022, accounting for 41% of a total global games market worth $196 billion. 1

The monstrous growth of mobile gaming has been powered by incredibly popular and massively addictive games such as hyper casuals, a game type that has exploded since it broke onto the scene in late 2017. This phenomenally popular genre is made up of lightweight games that are instantly playable and infinitely replayable. The combination of simple game mechanics and minimalistic design ensures a “tap-to-play” experience that is highly engaging.

During the COVID-19 pandemic crisis, City Protector has been one of the best hyper casual mobile games


This dynamic also defines how this unique gaming genre makes money — relying on ad monetization for 95% of its revenues. 2 It also begs the question of whether hyper-casual games are a genre at all. Some argue that hyper-casual games are, in fact, a business model, cleverly blending the best ad experience and the most engaging mechanics to appeal to the broadest category of players. In practice, these simple games allow players to pay for in-game resources, microtransactions and other items with attention. The outcome is a highly engaged player and a valuable user base that accepts and appreciates commercials.

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COVID-19’s Impact on Mobile Gaming: Consumer Engagement Skyrocketed as Revenues Exceed $77 Billion in 2020

Meanwhile, the global number of smartphone users will grow +6.7% year on year to 3.5 billion in 2020, presenting a new pool of players and payers for the years to come.

In this article, we’ll dive deeper into these numbers, while also sharing our thoughts on the impact of the ongoing COVID-19 outbreak (in terms of mobile game revenues and smartphone usage). Finally, we’ll present our mobile market forecasts from 2020 through 2023.

Lockdown Has Led to Consumers Engaging with Mobile Gaming More Than Ever

National/regional lockdowns and travel bans across the globe have led to a significant increase in consumer engagement with mobile games, especially in mobile-first markets such as Asia, the Middle East, and Latin America.

Simply put, mobile’s portability and accessibility have solidified the platform’s dominance even further this year, partially due to a spillover effect from Internet cafes in certain markets (again, mostly in Asia).

What’s more, we’ve seen a slight increase in tablet usage in Q1 2020—the first instance of growth in almost two years. China, which was in strict lockdown throughout the entire quarter, drove the increase.

This Strong Engagement Will Trickle into Increased Revenues and it is proven

Naturally, the rise in playing time will lead to revenue growth for mobile gaming. But as it is infamously challenging to convert mobile players into payers, engagement growth will by far outpacing revenue growth—especially on Android, the dominant OS in many emerging markets.

Growth in direct consumer spending is also somewhat offset by the increasingly popular in-game-advertising (IAA) business model. Nevertheless, we forecast the market to reach $77.2 billion by 2020. An increased interest in gaming due to COVID-19-related lockdown measures is a primary driver.

In terms of the app stores generating these revenues, Apple and Google’s duopoly on the market still holds, but third-party-app-store revenues are growing faster:

  • Apple’s App Store will generate $38.8 billion in mobile game revenues this year (+10.3% year on year), accounting for just over half of all mobile game revenues worldwide.
  • Game revenues from Google Play, meanwhile, will hit $27.8 billion (+15.0% year on year) in 2020, claiming 36.0% of the global revenues.
  • The remaining $10.6 billion will come from third-party Android app stores (+20.5% year on year). Google Play is banned in China, so the lion’s share of third-party revenues is driven by the Chinese market.

Future Outlook: Mobile Gaming on Track for Its First 100-Billion-Dollar Year

The mobile games market will continue to grow and cross the $100-billion mark in 2023. By then, we forecast the mobile games market to grow with a +10.8% CAGR (2019-2023) to $102.8 billion.

Hardware Manufacturers Face New Obstacles, But Active Devices and Users Are Still Increasing Fast

In the past few months, leading mobile manufacturers such as Samsung, Xiaomi, and Vivo have delayed new product releases due to the pandemic. With factories around the world grinding to a halt, the lockdown has disrupted the supply chain, which negatively affects the manufacturing and distribution of mobile hardware.

5G Rollout Will Be More Impacted, But the Future Still Looks Bright For The Upcoming Tech Connectivity

The extent to which the pandemic will disrupt 5G’s rollout globally is still difficult to gauge, but it seems it will be somewhat impacted. In many Western markets, carriers expect delays for 5G network deployments; yet, governments in Asia are still pushing hard for national rollouts.

credits: https://newzoo.com/insights/articles/mobile-games-market-engagement-revenues-covid-19-gaming/

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